{Traveling to space is about to get a good deal simpler


Traveling to space is about to get a whole lot more easy in the near future thanks to the continuing advancement of virtual reality technology. The firm has just declared they have raised a respectable sum of seed financing led by a $1 million investment from another in addition to Shanda Group $250,000 from Skywood Capital. The investments will be used to accelerate the continuing development and launch of SpaceVR’s Overview 1, what they're saying will be the world’s quite first virtual reality camera satellite.
SpaceVR is based in the center of San Francisco’s appearing nano-satellite industry. The startup is looking to benefit from the latest in miniaturized satellite technology to create breath-taking and immersive space travel encounters that can be seen on all existing virtual reality apparatus. SpaceVR’s state-of-the-art satellites will give users incredible panoramic views of Earth from space and allow them to experience the really first 360-degree video content from Low Earth Orbit. CEO Ryan Holmes and SpaceVR Creator will be introducing Overview 1 during his keynote remarks titled “VR Space Exploration” at the 2016 Silicon Valley Virtual Reality Expo, in San Jose.
SpaceVR and their Overview 1 satellite enables you to experience space.
Their Overview 1 satellite and SpaceVR lets you experience space.
“At the origin of every significant problem – climate change, schooling systems that are awful, war, poverty – there is an error in view that these matters do ’t affect us, that these matters are not joint. We constructed Overview 1 to alter this. Opening up space tourism for everyone will provide a new viewpoint in how we see our world and how information is processed by us. Astronauts that have had the opportunity to journey to encounter Earth and outer space beyond its boundaries share this view and it's inspired them to champion a better way. We consider that this is the greatest precedence for humankind right now,” explained Holmes.
The Overview 1 microsatellite.
The Overview 1 micro satellite.
The VR satellites offer users an unprecedented view of space, and the planet Earth that until now has only been accessible to some handful of astronauts that are fortunate. Currently the strategy is really to launch a fleet of Earth-bound Overview 1 satellites, though send their cameras throughout the solar system and the firm hopes to expand far beyond our planet.
After this first round of investments and today the successful financing of their Kickstarter effort, SpaceVR is on course to have their first demonstration Overview 1 satellite working as soon as early 2017 and launched. While the satellite and the earth communication systems that are required continue to be developed, the company will also be focusing on content delivery and distribution channels for their 3D orbital experiences. Although I ca’t picture the firm may have much trouble locating interest, locating the perfect outlet is an important step.
You can view the SpaceVR Kickstarter video here:

While the original strategy for the Overview1 and SpaceVR was to develop a camera to capture the encounter aboard the International Space Station, directions shifted and decided to develop their small autonomous satellites. SpaceVR wo’t be dependent on the astronauts, who've limited time available, on the ISS for catching new footage with satellites that they control, but instead they are able to only do it themselves. SpaceVR is working on the development of Overview 1 with NanoRacks, a business that focuses on helping new companies launch and develop space technology capable of being deployed in the ISS. You can learn more about SpaceVR, and enroll to pre order a year’s worth of VR content (for just 35 bucks!) on their site. Discuss further in the SpaceVR newsgroup over at 3DPB.com.

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If you desire to visit space, you either need a Donald Trump-sized bundle or the type of patience only the Dalai Lama can relate to. A brand new firm called SpaceVR wants to alter all that, and if it is successful you'll merely need $10 and a VR headset to orbit the Earth.

The business established a Kickstarter today to make this occur. The plan is to send a miniature 12-camera rig that fires at three-dimensional, 360-degree video to the International Space Station in December aboard a resupply mission. New virtual reality footage will be available every week, but will only be accessible with a subscription. As Isaac DeSouza, SpaceVR's cofounder and CTO places it, "it's like Netflix, except you really get to visit space." "It is LIKE NETFLIX, EXCEPT YOU CAN GO TO SPACE."

SpaceVR is asking for $500,000 to cover launching costs and the first year of operations, with backer levels that begin at one dollar and go all the way up to what DeSouza calls the "extreme experience" — seeing the VR footage while on a parabolic flight. (In the space industry, airplanes which make parabolic flights are lovingly referred to as "vomit comets."

You can get a year long subscription by contributing $250, which likewise grants you early access to the content to SpaceVR front up. Other contribution rewards contain things of the camera, a Google Cardboard headset like 3D models and files, and there are even amounts where you can sponsor whole school's worth of accessibility or a classroom to SpaceVR.

The camera — named "Overview One" after the well-known "overview effect" — will record up to two hours of footage at a time. Once SpaceVR gets a few recording sessions out of the way, they'll have the camera moves to different spots around the ISS.

The goal will be to dwell stream the virtual reality experience, but the problem right now is bandwidth — especially, the ISS's connection to the Earth. The space station can send data to Earth at 300 megabits per second, but businesses with gear on board only have entry to half of that. But DeSouza says they'll be requesting more. SpaceVR would want access to around 60 megabits per second to do high-quality live streaming virtual reality DeSouza says.

Way down the road Holmes and DeSouza envision quite a few other options for his or her virtual reality experiences, like joining astronauts or riding in the spacecraft with them as they reenter the atmosphere of the Earth's. But that will all have to wait until the first footage has been sent back and everything seems acceptable. "We're so dead-focused on 'just get it done' that the complete storytelling aspect is something we are going to need to look at afterwards," Holmes says.

I was given a Galaxy Note 4 variant of some noise and the Gear VR canceling headphones, and for three minutes I got to pretend I was standing at Cape Canaveral seeing a Falcon 9 rocket take off. check here I have heard enough about the strong beauty of rocket launches to understand there's no substitute for being there. But virtual reality was definitely the next best thing.

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